I’ve been playing around with UE4 for about 3 years now. I’ve used UnrealEngine 3 (UDK) in the past for a project at university, and my love for Unreal stuck. It actually probably goes back to my love of UnrealTournament, and that amazing Facing Worlds map 🙂
The model is around 100k poly and runs very nicely in UE4. Here’s some screenshots playing with the materials and lighting.